Tutorial: Create a Sci-fi Resource Crystal in Blender

This tutorial will walk you through the creation of these crystals from cube to render.

Give it a like and subscribe to my channel if you find it informative or useful!

A teaser video showing a quick example of the crystals used in a particle system. The vertical format was designed to show in Instagram stories.

Another teaser video showing a quick example of the crystals used in a particle system. The vertical format was designed to show in Instagram stories.

The announcement video posted to my Instagram and Facebook feeds.

The announcement video posted to my Instagram Stories.

The full render used in the green teaser above.

The full render used in the green teaser above.

The full render used in the Blue teaser above.

The full render used in the Blue teaser above.

My original idea for the video's Youtube thumbnail. It was ultimately too busy for a thumb.

My original idea for the video's Youtube thumbnail. It was ultimately too busy for a thumb.

The render that created requests for this tutorial.

The render that created requests for this tutorial.

The first color variation of the original.

The first color variation of the original.

A higher quality 1080 render of the green crystal.

A higher quality 1080 render of the green crystal.

Another 1080 wide angle of the same shot in blue.

Another 1080 wide angle of the same shot in blue.

The vertical image used in the Instagram stories announcement video.

The vertical image used in the Instagram stories announcement video.

These crystals were used heavily in my piece "Red Zone Rumble". Check out the full project here: https://www.artstation.com/artwork/8eW9qO

These crystals were used heavily in my piece "Red Zone Rumble". Check out the full project here: https://www.artstation.com/artwork/8eW9qO

Tutorial: Create a Sci-fi Resource Crystal in Blender

This tutorial will walk you through the creation of these crystals from cube to render. Using mostly boolean operations and a little bit of clever node work, you will be able to produce endless variations of these crystals based on Tiberium from the Command and Conquer franchise. You will need a working knowledge of how to get around Blender's interface in order to follow along, but there is nothing too in depth about it.

The tutorial itself is an offshoot of a current fan art project I am working on. I posted a quick render of a mysterious green crystal formation on Instagram and got quite a few requests for a tutorial. This is the result. I hope you like it! If you do, don't forget to like and subscribe on Youtube!

I've included a bunch of images showcasing the final model in a number of uses. None of them are particularly high quality as far as renders go. Their intended purpose was social media viewing on a phone screen. You can also find the finished product used for these renders in my store: https://artofkarlb.com/store

Speaking of social media, you can follow all works in progress on Instagram and Facebook
Instagram: https://www.instagram.com/artofkarlb/
Facebook: https://www.facebook.com/ArtOfKarlB

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