Continuing my habit of modeling a 3D asset of any piece of furniture that enters my house, I have created this restaurant chair and added it to my store.
All modeling, texturing, rendering and baking were done in Blender.
All parts of the mesh are manifold with no overlapping UVs. Both the 2K and 4K texture sets include Diffuse, Roughness, Normal, Displacement, and AO maps.
Find it in my store here: https://www.artstation.com/a/41655094