Tutorial: Create Materials for Anduril in Blender 4.2
Tutorial: Create Materials for Anduril in Blender 4.2

In our last Blender tutorial I took you through the complete process of modeling Aragorn's sword, Anduril from the Lord of the Ring trilogy as portrayed in the films adaptation. This time we will be creating all of the materials and inscriptions needed to make a killer render of your work employing a standard PBR workflow. This will involve procedural methods as well as triplanar cube projection, and UV mapping.

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