PBR Textures Without UV Maps in Blender
PBR Textures Without UV Maps in Blender

Nobody likes unwrapping UVs, but there is another, more procedural way to map most textures in a material. This beginner (intermediate?) blender tutorial will show you how to setup box mapping, sometimes called tri-planar mapping. With this method you do not need to mark UV seems or create a UV map. Just load up your textures and keep modeling!

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