There is a new tutorial on my YouTube channel! Unlike my past few, this one is short. Very short. Less than two minutes short. Have you ever wanted a starry night sky in Blender but you just can't find an image that is a high enough res, or every image you find is just too busy and you can't do anything with it in compositor? What if you could generate that sky procedurally? What if that sky wrapped around your environment in a perfect sphere like an HDRI? You can do that is less time than it took to read this description! Take a look!
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